Tutorial: getting started with PxTone

Here at StrandedSoft we have been talking a lot about art, programming, graphics, rendering techniques and the like for the last few months. That’s great, but there is a very important aspect of gamedev that we have been neglecting a bit as well: music and sound.

Today, we are going to put and end to that. And we are going to do so by taking a quick-start tour on one of the great -yet, considerably obscure- music creation tools that we game developers have at our disposal. And yes, it is absolutely free.

Let’s get to it!

 

pxToneBig

 

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Isometric assets using Hexels

Hello all again!

Our latest posts here at Stranded Soft were a bit more complex than usually, but this one is easier and also quite enjoyable.

Today I want to introduce again Hexels, a software tool created by Hex-Ray Studios. It’s designed create cool graphics using different shapes as pixels, like triangles or hexagons.

I’ll show how to work with trixels to create isometric shapes faster than ever. Give Hexels a try, you won’t regret it.

Quick example - Awesome, isn't it?

Quick example - Awesome, isn’t it?

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