First anniversary!

It really is amazing how time flies when you are having fun. It feels like it was yesterday when we started this humble blog, when we set off and started this adventure that we call StrandedSoft.

One year has passed, and almost 50 posts later we can say it’s been a hell of a ride. We have learned a lot about game development, and we are getting ourselves immersed into this fascinating world that is the videogame industry. A lot has passed during this 12 months, but as with anything that is good we can surely say that the best is yet to come, and that this adventure has just started.

But today, we celebrate, and for this very reason here is a small glimpse of what we have been talking about during this first year:


Using spritesheets with Unity

Building your first 2D Shoot ’em up with HaxeFlixel

Spine 2D animations

Moving to unity (or die triying!)

Particles and sparkles

Build a Flappy Bird clone with HTML5

Pixel art

Game design

Metroid-like exploration games in a nutshell

Designing a terrifying game

Building a difficult game: do’s and dont’s

Game jams

Getting ready for Ludum Dare

The making of: Universal Love

Learning from failure

And much more!

A love letter to HaxeFlixel

Last but not least, we would like to thank you, our readers, for this year. It is thanks to you that we have been able to get where we are now, and we hope you stick with us for a very long time.

Thanks for reading, and stay tuned!


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