Tutorial: getting started with PxTone

Here at StrandedSoft we have been talking a lot about art, programming, graphics, rendering techniques and the like for the last few months.  That’s great, but there is a very important aspect of gamedev that we have been neglecting a bit as well: music and sound.

Today, we are going to put and end to that. And we are going to do so by taking a quick-start tour on one of the great -yet, considerably obscure- music creation tools that we game developers have at our disposal. And yes, it is absolutely free.

Let’s get to it!

 

pxToneBig

 

Continue reading